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Bannerlord’s cultures are reflections of real life cultures within the period of from 600 to 1100 A.D. In this era, there are six cultures, representing six Factions, each culture gives the player’s character specific unique bonuses that stay with the player the entire playthrough. Mount and Blade 2 Bannerlord occurs 210 years before the events of Mount & Blade: Warband, during the decline of the fictional Calradic Empire (somewhat similar to the Roman Empire) and take on the formation of the predecessors of the factions that appeared in Warband. One of the very first things you’ll notice is a polished, expanded character creator, with so many details and skills to pick from. While similar in some aspects to the previous game, Mount & Blade II Bannerlord, it offers numerous new features, and expands on others found in Warband.
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Mount and Blade II Bannerlord: Getting Started Guide (Part 1) Even players who are veterans of Mount and Blade: Warband may find themselves a bit overwhelmed, so we’ve decided to put together a guide showing you a few things that might just make getting started a bit easier for you. However, Mount & Blade II Bannerlord can be a very challenging game, and there is a steep learning curve, especially at the beginning. Even though the game is on Early Access, it is still missing some features and contains some bugs (according to a developer post before launch), but fans were eager to get their hands on the long waited game. The medieval tactical RPG Mount and Blade II Bannerlord launched on March 30th with great success, hitting a peak concurrent player base of 228,071 on Steam, within the first 48 hours.
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